January 20, 2010

I have a lot to learn.




Today was an okay day. Got to mess around with some classmates, talk about movies and vidya gamez, further highlighting how much of a broke casual-fag I turned out to be.that aside I had an awesome lunch and meet this awesome guy who was majoring in Animation, a major that I will also take once I finish my Game Art's degree! I showed him some of my stuff and he liked it, though he had some things to say that I needed to work on. I needed to clean up my lines a little, which I personally believe I got this trend from another friend of mine, and to add more volume to my stuff. At first I, had no clue what he was talking about until he described that I need to add more "3D" to the design. So in assumption I guess, I should be shading my art more and making characters move along perspective with foreshortening and stuff. I was cool with it though I honestly wanted to know more but classes were going so I had to go. Later in the day, I really got thinking about what I'm doing with my characters and drawings. I realized that I never do any backgrounds or drawings of people sitting or leaning on other things. I only do people and that's it! Look at this page in a comic I did last month:


The computer room looks terrible and bland. I wanted to go for this "super sci-fi technology 50 years ahead of it's time" look to this but it is very unplanned. I admit I did rush this but I feel like I can't replicate this or make something better.


That hurts me on the inside realizing that! I need the criticism and I got it, now it's up to me to make it constructive. The pictures are in my head but it'll be hell to transfer it to paper. I try writing a description but I just can't describe it well enough to make up some thing sci-fi-y that I've always wanted to make. I still have a ways to go.


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